Yola & Co. are Gaming the Net Promoter Scoreā€¦

Yola and Co. are gaming the NPS comic.

It always amazes me to see people, especially management, abuse the concept of KPIā€™s, the Key Performance Indicators. Instead of using them as indicator as they suppose to be, management like to use them as target for the company to meet. As soon as we are using the KPIā€™s as target, you set people up to game the system and one of the biggest right now (that I know of) is done by car dealers, at least in The Netherlands.

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Yola & Co. are unDone-Doneā€¦

Yola ad Co. are unDone-Done commic.

One of the things I see happen a lot, is the inability of teams to deliver the product they build as a ā€˜shippable productā€˜. Due to this, there is a gap between what the Product Owner think is ā€˜acceptableā€˜ and what the development team is able to achieve to get things Done. So one of the questions I got is:ā€How do we make a Definition of Done? Do you have an example?ā€ Beside that, Product Owners are wondering how they can get a feature-team while the rest of the company is organised as component-teams. Fortunately there is a way to cover both aspects with a simple visualisation practice. The two practices Iā€™ll use in this blog are practices I learned from Bas Vodde during my LeSS Training. So lets dive into the case and answer the questions:

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Yola & Co. are refining Black Storiesā€¦

Yola and Co. are refining Black Stories comic.

It might sound weird to some of you but I play games with my teams during work. One of the most powerful games to use with a team is the Black Stories serie from author Holger Bƶsch and illustrator Bernhard Skopnik (The English version is also known as Dark Stories but those are from the same author and illustrator). There are good reasons to play games in the bossā€™ time so lets see how games are used. Fortunately Jordann Gross and Eddy Bruin introduced me into this at Agile Coach Camp Nederland 2015.

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Yola & Co. and the Scrum boardā€¦(repost)

Yola & Co. and the Scrum Board comic.

In 2015 I posted this comic for the first time and it was my first post on agileblog.nl I did. At that time I wrote it (I drew it actually šŸ˜‰) because I had the discussion over and over again. Fun thing is, it is still a story of my life. This time again, the discussion starts with: ā€œWhat kind of tooling are we going to use?ā€. So here it is, a repost with explanation this time.

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Yola & Co. and the fifth Larmanā€™s lawā€¦

Yola and Co. and the fifth Larman's Law comic.

Some weeks ago, I received an email from Craig Larman telling me he read my blog on Larmanā€™s Laws and he pointed out to me there is a new fifth law (actually added as number four), being:

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Yola & Co. are individuals and interactā€¦

Yola and Co. are individuals and interact comic.

Face-to-face communication is one of the most important things in the Agile mindset in my opinion. This is why I donā€™t recognise the use of IM and e-mail as communication.

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Yola & Co. and the Hackathonā€¦

Yola and Co. and the Hackathon comic.

As explained before (Continu reading)

Yola & Co. and Larmanā€™s Lawā€¦

Yola and Co. and the Larman's Law comic.

As said in my previous post, we need to change the way we deal with teams. Especially with precious high performing teams. Therefore servant leadership is very necessary for an Agile implementation to be successful.

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Yola & Co. as SEAL Teamā€¦

Yola and Co. as Navy Seal team comic.

  • Possible meanings of ā€˜Hooyahā€™: Yes!, I understand, Iā€™ll do it or F#@K You! or something else depending on the tone used. You know which one I mean herešŸ˜‰
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Yola & Co. failed to swarmā€¦

Yola and Co. failed to swarm comic.

Seriouslyā€¦sometimes Iā€™m more amazed than normally. And this time it was not only me who was caught by this surprise of the team...

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